
“The sport is the imaginative and prescient,” manufacturing designer John Paino instructed E! Information, referring to the 2013 PlayStation title that HBO’s The Last of Us is tailored from. “The idea artwork for the sport at all times regarded cinematic. It had a way of place and lighting and realism to it.”
However, as movie-like because it regarded, it was nonetheless a recreation. The job of Paino, set decorator Paul Healy and lots of of different craftspeople was to construct tangible variations of the sport’s dueling worlds: The not-so-distant-but-subtly-retro 2003, and the frozen-in-time model of that very same yr, 20 years after life as individuals knew it imploded.
“The greatest problem was simply working in a real-life state of affairs,” Paino defined. “We’re doing a interval piece on prime of a desiccated apocalyptic piece, that can also be a drama in regards to the individuals. So there have been these multi-layers.”
Manufacturing kicked off in Calgary in July 2021, and the Canadian metropolis “labored for sure issues,” he mentioned, however “I do not assume there was ever a location that did not get some love from the artwork division or rebuilding. Additionally, every thing has been uncared for for 20 years,” so even when an space had the suitable search for filming, they’d have to vary something too recognizably fashionable, equivalent to computerized parking meters.