
“The sport is the imaginative and prescient,” manufacturing designer John Paino instructed E! Information, referring to the 2013 PlayStation title that HBO’s The Last of Us is tailored from. “The idea artwork for the sport all the time appeared cinematic. It had a way of place and lighting and realism to it.”
However, as movie-like because it appeared, it was nonetheless a sport. The job of Paino, set decorator Paul Healy and lots of of different craftspeople was to construct tangible variations of the sport’s dueling worlds: The not-so-distant-but-subtly-retro 2003, and the frozen-in-time model of that very same 12 months, 20 years after life as individuals knew it imploded.
“The greatest problem was simply working in a real-life scenario,” Paino defined. “We’re doing a interval piece on prime of a desiccated apocalyptic piece, that can be a drama concerning the individuals. So there have been these multi-layers.”
Manufacturing kicked off in Calgary in July 2021, and the Canadian metropolis “labored for sure issues,” he stated, however “I do not assume there was ever a location that did not get some love from the artwork division or rebuilding. Additionally, all the pieces has been uncared for for 20 years,” so even when an space had the appropriate search for filming, they’d have to alter something too recognizably trendy, resembling computerized parking meters.